Cursed Fire King Doom Burst
FIRE 3

Cursed Fire King Doom Burst

  • Archetype:
  • Fire King

  • ATK:
  • 1600

  • DEF:
  • 800

  • View:
  • 2415




If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 9, 2026
53± 8/ 100
Power Score
Intrinsic 50
Deck 55

Cursed Fire King Doom Burst — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 50.2 · Deck: 55.4 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Extender

Why it scores here

The card's power is its hand Special Summon, which needs a Fiend Tuner on the field, and two once-per-turn ATK reductions of 400 and 600 on opponent monsters. Its 1600 ATK and Level 3 body add little, and it converts into board pressure only with a Fiend Tuner present. Deck evidence (55 of 59 decks run it alongside Resonator partners) confirms it is a live, practical role in that shell rather than a score driver.

Axis scores

Axis Score Evidence
Accessibility 60 The hand Special Summon is live whenever a Fiend Tuner is out, and 93.2% of sampled decks pair it with Resonator tuners (observed). Without a Tuner it stays in hand, so the route is conditional (inferred).
Combo & Conversion 30 No recorded boards exist, so conversion rests on the text alone: a single body plus a one-shot ATK reduction on summon (inferred).
Resource Economy 20 No draw, search, or recursion is printed; the GY trigger only shrinks an opponent monster's ATK, so there is no card advantage (verified).
Effect & Interaction 40 Two separate ATK reductions of 400 and 600 hit face-up opponent monsters, but they do not remove or negate them and are once per turn each (verified).
Material Utility 45 A Level 3 Fire Fiend is a usable generic material for Level-based summons, but the evidence has no material stats (inferred).
Resilience & Flexibility 50 It works from hand and from the GY after being destroyed, across two zones and two triggers (verified text, observed in decks).
Deck-Building Efficiency 75 It runs at one copy in 53 of 59 decks, with no garnet or lock clause in the printed text (observed, verified).

Calculation

Weight profile: 0.7 Board breaker / Going-second + 0.3 Extender. Intrinsic ≈ 50.2, Deck ≈ 55.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hand Special Summon keeps it live when a Fiend Tuner is out
  • Two ATK reductions give repeatable board pressure on opponent monsters
  • Single copy in most decks, so it is cheap to run

Weaknesses

  • Needs a Fiend Tuner on the field for the hand summon
  • No card advantage or recovery of its own
  • ATK reductions do not remove monsters

Counters / choke points

  • Removing the Fiend Tuner before the hand summon (inferred)
  • Negating the trigger effects (inferred)

Best use

Fiend body that adds a repeatable ATK reduction to Resonator and Archfiend boards. Decks: Resonator, Archfiend. Suggested copies: 1.

Evidence & gaps

  • Verified: Two once-per-turn effects: a GY-trigger -400 ATK and a summon-trigger -600 ATK on an opponent monster; Hand Special Summon requires controlling a Fiend Tuner; No draw, search, or recovery clause in the printed text
  • Observed: Present in 59 recent decks, 55 of them in gameplay type 7; Runs one copy in 53 of 59 decks; Paired with Resonator tuners in about 93% of decks
  • Inferred: Its role depends on Fiend Tuner access; Level 3 Fire Fiend is a usable generic material
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only











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